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Post by hector on Nov 30, 2008 17:46:08 GMT
Greetings,
First I apologize if I'm asking a question alredy posted, but I used the "search" link and I didn't find what I was looking for.
When you start a new book, and you use your previous character, should the endurance return at his maximun?
When you lose, are you supposed to start all over again from the first book?
Thanks for your time in advance.
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Post by Dave on Nov 30, 2008 18:25:37 GMT
It's really up to you. I tihnk most people would agree that when you start new book, you should restore your endurance to the max. After all, there are usually anywhere from several days to weeks, and even years between books. Plenty to time for r&r, and complete healing of all and any damage. Unless its one of those "I just slipped through an interdimensional portal and now here I am starting this new book" moments, I'd restore EP to max.
As to starting over completely from book 1 if you die, I'd say that's a bit extreme. I wouldn't say you're "supposed to" start over from book 1, I'd say you should start over at the beginning of the book on which you died. But, if you want to go back, feel free to!
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Post by Taryn on Nov 30, 2008 22:28:42 GMT
I think some official non-book source (a newsletter?) confirmed that you start a new book with your maximum EP. I'm not sure how that fits with 10-11 and 17-18 though...in those cases, you might carry over your old EP.
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Post by Wise Eagle on Nov 30, 2008 23:43:33 GMT
Between 10 and 11, the Lorestone you got in Torgar restored your Endurance to max.
Between 17 and 18 we can probably surmise that Lone Wolf receives some form of medical attention by the Lencians and the Dessi envoy. What limits healing in that case is perhaps more that you cannot use the Curing - Archmaster ability again, but I guess Deliverance ability will be usable by the time to are low on health.
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Post by outspaced on Nov 30, 2008 23:44:33 GMT
I think some official non-book source (a newsletter?) confirmed that you start a new book with your maximum EP. Yes, it was the Lone Wolf Club Newsletter Summer Special 1987 where Joe clearly states this. We list this on the Readers' Handbook Newsletter Excerpts page.
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Post by hector on Dec 1, 2008 12:41:29 GMT
Thanks for you answers, about the endurance question.
I take this chance to inquire further on the "game lost" matter.
What penalty is reasonable when you lose the game? Is it fair to start with the abilities and items you had at the end of the previous book [Considering that they give you a considerable advantage]?
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Post by alderaine on Dec 1, 2008 13:30:33 GMT
I believe the norm is to keep a copy of the character sheet you start the book with. That way, when you die, you are replaying the same book again, with the same character. That being said, if you rolled up a really bad character to start with, you could be in for a seriously tough time, so may prefer to go back to scratch! The worst I would suggest is going back to the beginning of the sub-series you are on. Up to you really!
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Post by hector on Dec 2, 2008 12:19:33 GMT
Thanks Alderaine,
It looks like that my questions don't have right answers.
I just spotted a strange thing about the rules of the game: On the 3-rd book, on the "The Game Rules" section it is written
"You may choose one bonus Kai Discipline to add to your Action Chart for every Lone Wolf adventure you have successfully completed; then read the section on equipment for Book 3 carefully."
So if I completed already the two previous book, I can choose 2 more Disciplines, (one for each book completed). Adding those 2 discipline to the starting 5 (for the first book) and the 1 bonus (from the second book), I reach a total of 8.
Is that really so? I guess it is not right, but then, the text should be changed.
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Post by outspaced on Dec 2, 2008 15:40:35 GMT
I don't follow the line of reasoning here. The word "bonus" means 'more than the starting number' (i.e. 5). So the bonus Disciplines amount to two only, not three.
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Post by hector on Dec 2, 2008 17:15:28 GMT
I see, I thought that the word "bonus" meant "more than those you have at the end of book 2" (i.e. 6).
Anyway in book 2, in the "Kai Disciplines" section it is also stated that:
"If you successfully complete the mission as set in Book 2 of Lone Wolf, you may add a further Kai Discipline of your choice to your Action Chart in Book 3."
Problem solved then.
Lately I was thinking about this other "Did I understand correctly?"-problem.
In the Healing Discipline section it reads
"This Discipline can be used to restore ENDURANCE points lost in combat. "
Does it mean that you cannot restore endurance points that were not lost in combat? Like those that you lose when the text says "Something hits your head. You lose X Endurance point", and those that you lose because of starvation.
Moreover, In the "Equipment Section - Healing Potion" it reads
"This can restore 4 ENDURANCE points to your total when swallowed after combat"
So you can use the potion only immediatly in the section of combat after the end of combat. But can it restore only the endurance points lost in any battle, only the points lost in the last battle or all the points lost so far?
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Post by Doomy on Dec 2, 2008 17:36:23 GMT
Well, the wording is vague. There are many threads with people offering their interpretations about damage types and what can and cannot be healed when. I tend to ignore all that extra book-keeping, treat all damage the same, and use potions when I feel like it (usually before turning to the section immediately after the combat).
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Post by Taryn on Dec 2, 2008 17:55:11 GMT
I think "after combat" was intended to mean "not during combat", but it's possible that JD intended for the potions to only be drinkable immediately after some type of injury.
I used to treat all damage the same, then experimented with separating physical, mental, and hunger damage. For a future play-through, I'm considering only separating hunger damage and lumping together physical and mental damage...
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Post by hector on Dec 6, 2008 14:49:47 GMT
When the text says
"If somenthing A go to section X If something B go to section Y else go to section Z"
If both something A and something B are true, am I supposed to go to section X or can I choose the section?
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Post by Taryn on Dec 6, 2008 15:40:48 GMT
It's somewhat dependent on the wording. If you're given something that implies a choice or desire, like "If you have the Sommerswerd and wish to use it, turn to 32", you may pick something else if you want. However, if there is nothing like that and it's just like "If you have Psi-surge, turn to 224", you have to do the first thing on the list that applies to your current situation. So if you're asked about Psi-surge and then Huntmastery, even if you have both you must use Psi-surge unless there's something like "and you wish to use it" in there, in which case you can use either Discipline. Hopefully that makes sense...
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Post by outspaced on Dec 6, 2008 16:14:03 GMT
If there are 3 options: - If you possess Huntmastery, turn to X.
- If you possess Invisibility, turn to Y.
- If you possess neither, turn to Z.
...and I possess both Huntmastery and Invisibility, I would decide which one of the two Disciplines I wanted to use. I wouldn't necessarily feel I must use Huntmastery. On the other hand, if I possess at least one of the Disciplines, I would definitely use one of them; I wouldn't choose to use neither, if you see what I mean. On the other hand, if the first option said: "If you possess Huntmastery and have reached the rank of Kai Superhero, turn to X." I would always turn to X if I had also achieved that rank.
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