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Post by jdubs1211 on Dec 25, 2013 6:51:13 GMT
Thanks for the Christmas gift, Dave!!!
It seems you are only allowed to select 3 Grand Master Disciplines as opposed to 4 you should be allotted
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Post by John Bryntze on Dec 25, 2013 12:16:17 GMT
Thanks for the Christmas gift, Dave!!! It seems you are only allowed to select 3 Grand Master Disciplines as opposed to 4 you should be allotted I could chose 4, did you run with a character that already finished book 1-12? I ran a totally new one by the book and yeah could chose 4.
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Post by jdubs1211 on Dec 25, 2013 12:20:06 GMT
Thanks for the Christmas gift, Dave!!! It seems you are only allowed to select 3 Grand Master Disciplines as opposed to 4 you should be allotted I could chose 4, did you run with a character that already finished book 1-12? I ran a totally new one by the book and yeah could chose 4. Yes, I was running an old character.
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Post by John Bryntze on Dec 25, 2013 12:52:59 GMT
My game crashed when going to section 178, will see if I can reproduce it: Windows 8.1 64-bit
Faulting application name: Lone Wolf.exe, version: 0.0.0.0, time stamp: 0x52ba0dce Faulting module name: Lone Wolf.exe, version: 0.0.0.0, time stamp: 0x52ba0dce Exception code: 0xc0000417 Fault offset: 0x000d64ac Faulting process id: 0x2e88 Faulting application start time: 0x01cf0166f4ad4d50 Faulting application path: C:\Program Files (x86)\Seventh Sense\Lone Wolf.exe Faulting module path: C:\Program Files (x86)\Seventh Sense\Lone Wolf.exe Report Id: 270525a3-6d63-11e3-801f-14109fe25bca Faulting package full name: Faulting package-relative application ID:
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Post by Dave on Dec 26, 2013 18:53:53 GMT
Thanks for the Christmas gift, Dave!!! It seems you are only allowed to select 3 Grand Master Disciplines as opposed to 4 you should be allotted It would be helpful for you to send me the resumeX.dat file (as per the hall of fame submission process). I've tested it out quite a bit, but it's always possible that I didn't take into account a certain scenario... I will say that if you started in book 12 on Hardcore, so you only have 3 disciplines, and then go into the GM series, you'll be limited to only picking those 3 at first, but once you pick those three, you should be able to pick from any of the others for the fourth.... (I think you can attach a file to a post here... try it out, as that would actually be easier for me than by email. Thanks!) My game crashed when going to section 178, will see if I can reproduce it: Windows 8.1 64-bit Ah, I got it - section 4 (the one that leads to section 178) was the one that was messed up. It's fixed now for the next release. I'll wait a few days to see what other bugs surface before releasing the next bug-fix release...
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Post by jdubs1211 on Dec 26, 2013 20:07:11 GMT
Here you are..It was a "By the Book" file Attachments:resume1.dat (52.8 KB)
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Post by John Bryntze on Dec 27, 2013 12:51:16 GMT
Yeah the crash prohibit me from taking that route, funny made me explore the other At section: 340 when taking arrows it looks strange.. I had 5... when I click to take one of the 2.. it says it is full... and I got 6 (but it still shows a 2 with green background)... I dropped one arrow and took full again (6) and the number 2 greyed out (correctly?) so if you take only 1 arrow should it count down to 1?
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Post by John Bryntze on Dec 27, 2013 13:23:17 GMT
Section 299, the magical fire damage from Cadak shows up as Battle Damage? maybe should be? but I would think it be more Other damage? - not sure about this one?
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Post by Dave on Dec 27, 2013 16:27:38 GMT
Fixed the arrow issue in section 340. Magical fire from Cadak... I think I was feeling bad for the player, since there are *lots* of sections with major damage that counts as "other" (which is not healable other than with potions, section text healing - Not healing/curing/deliverance). So, your right, it should probably be "other".
I'm actually going to revamp all the damage stuff eventually, and have things fall into the categories "Physical / Psychic / Starvation". I kind of wish I'd done it that way from the beginning...
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Thanks, jdubs - I'll look into it today.
EDIT: Boy, I can't figure out what went wrong with that... every test I do works correctly... I'll keep looking into it. At the least, I can manually fix your file to give you the option of adding another discipline. On a more positive note, your file did help me to locate and fix a small "bug" where the player didn't gain the final weapon mastery, if they had weaponmastery since book 6, and that you couldn't look at your Magnakai Weaponmasteries in Book 13 until you selected your Grand weaponmasteries (Now you *can* look at them, in case you want to choose the same or different weapons... especially in Hardcore, where you are limited in how many you can choose!)
That's all for now.
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Post by jdubs1211 on Dec 27, 2013 19:38:58 GMT
Thanks, jdubs - I'll look into it today. EDIT: Boy, I can't figure out what went wrong with that... every test I do works correctly... I'll keep looking into it. At the least, I can manually fix your file to give you the option of adding another discipline. On a more positive note, your file did help me to locate and fix a small "bug" where the player didn't gain the final weapon mastery, if they had weaponmastery since book 6, and that you couldn't look at your Magnakai Weaponmasteries in Book 13 until you selected your Grand weaponmasteries (Now you *can* look at them, in case you want to choose the same or different weapons... especially in Hardcore, where you are limited in how many you can choose!) That's all for now. I appreciate your efforts. I know it works fine on new campaigns. The only other profiles I have with a saved character info up to the Grand Master series are being saved for my "No Death/Restart" By-the-Book and Hardcore Runs. I have attached a screenshot of another issue you may want to clean up on a future release. I am guessing it is a check to make sure you have a bow which I do already(Silver Bow of Duadon) Attachments:
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Post by commentator on Dec 28, 2013 6:17:32 GMT
Hate to be a bother but I'm getting the same thing jdubs1211 did - using a character that worked through the previous books limits me to only 3 powers (the Action Chart has 4 free slots but after 3 are chosen the rest are greyed out).
I've also found an odd one. I was a little confused with the options so was trying to roll my Combat Skill and Endurance despite these already being filled out on an imported character - this would cause a crash if I rolled an 8 or above. Alternatively it would crash if I rerolled a couple of times.
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Post by skippy007 on Dec 28, 2013 18:43:05 GMT
Dave - first of all, thanks very much for completing book 13. I've been eagerly anticipating it.
I've had the same issue as jdubs1211 and commentator when using a character who had completed books 1-12. It was a "have/died restarted campaign" character ... not sure if that makes a difference. Let me know if you want me to send the *.dat file
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Post by John Bryntze on Dec 28, 2013 20:33:33 GMT
Could it be that when you start book 6 you can only chose 3 skills, then this variable is set in the code =3 , then when export your 1-12 book character this value to select 3 starting skills is carried over? maybe that variable has to be set to 4 (like it was set to 5 when you start book 1) just wild guessing here since I only read a little of the source code
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Post by Dave on Dec 29, 2013 0:06:05 GMT
That's odd, as I have them all set to "4" - I looked in every place!... I'll check the code in 1.12.7, though, and see if there is something there from the save state awaiting book 13 that sets something to a wrong value... Don't worry, we'll track it down! (And all those who are pursuing No-death/restart things, I'll make sure that the fix keeps that intact! Sending me a file and having me fix it manually would trip the "cheat" flag... So, we'll do it in-program, instead.)
commentator - I'll also look into the crashing on re-rolls - (FYI, if you're in By-the-book rules, you can either opt to re-roll stats or keep your previous ones. There are pros and cons to both, so be sure you check the tooltips!)
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Post by Dave on Dec 29, 2013 1:00:26 GMT
Oh man... investigating these issues revealed a *major* bug that I hadn't even thought about... When re-rolling your stats, the bonuses from various equipment is not factored back in. Your max EP is just set to 30+Random number. This is going to take a little thought to fix.. Ugh - gotta love game-breaking bugs!
I'll see what I can do to fix these issues and post a bug-fix release ASAP. Sorry for the crazy bugs guys - Grand Master growing pains, I guess!
EDIT: Found the "only 3 disciplines" bug - fixed it from happening, and included a fix to make players that have already started the book be able to take 1 more discipline, if they only have 3. (If anyone cares to know, it was happening because I used a different technique to add the "final discipline" for those in BTB or Prodigy mode in going to book 13. So, it was counting the final Magnakai discipline as one of your 4 GM disciplines. No longer!)
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