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Post by kieran on Aug 4, 2015 11:59:02 GMT
Well three tries at Kaag and 3 deaths so far. This book is nasty. Last attempt I was incredibly lucky against the ice dragon (I rolled three 9s and two 0s!) and the Ashradon, but then died losing 3EP to save Banedon. Something tells me I may have to either cheat or start from Bk1 after all.
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Post by Thomas Wolmer on Aug 4, 2015 17:17:39 GMT
As I remember, a vital key to surviving book 14 was to find a "treasure chamber" full of potions towards the end of book 13, and then manage to leave Ruel without losing your backpack.
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Post by kieran on Aug 4, 2015 18:16:48 GMT
Ah. Well unfortunately I completely missed that.
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Post by blackhawk on Sept 11, 2015 14:56:43 GMT
I was thinking about giving the Grandmaster series another go (my last attempt ended with me dying in Book 17 and never getting round to having another go), but I'm not sure I can be bother playing through all the Kai and Magnakai books. If I start with a fresh character in Book 13, will I stand a chance or will I be too weak? No chance (considering the fact that technically you can't use the Magnakai bonuses not to mention the magical stuff of the previous books).
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Post by Wise Eagle on Sept 11, 2015 20:11:25 GMT
I was thinking about giving the Grandmaster series another go (my last attempt ended with me dying in Book 17 and never getting round to having another go), but I'm not sure I can be bother playing through all the Kai and Magnakai books. If I start with a fresh character in Book 13, will I stand a chance or will I be too weak? No chance (considering the fact that technically you can't use the Magnakai bonuses not to mention the magical stuff of the previous books). Take Kai Surge and Grand Weaponmastery from the start, use the max CS score, and you will stand a chance for most books. Book 17 is by far the hardest where you will need to hope for some luck, and do use Kai Blast vs the Deathlord since only by good rolls on the Kai Blast usage can you hope to beat him without the Sommerswerd. A couple of restarts/retries of book 17 will most likely be needed for a fresh character. It is not only opponents (Ixiataaga and Tagazin) but also a lot of death by random number in that book.
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Post by blackhawk on Sept 12, 2015 17:36:14 GMT
No chance (considering the fact that technically you can't use the Magnakai bonuses not to mention the magical stuff of the previous books). Take Kai Surge and Grand Weaponmastery from the start, use the max CS score, and you will stand a chance for most books. Book 17 is by far the hardest where you will need to hope for some luck, and do use Kai Blast vs the Deathlord since only by good rolls on the Kai Blast usage can you hope to beat him without the Sommerswerd. A couple of restarts/retries of book 17 will most likely be needed for a fresh character. It is not only opponents (Ixiataaga and Tagazin) but also a lot of death by random number in that book. Yes I've tried that time ago, but without the +1 to res from Curing (not to mention the lack of Sommerswerd) every books from 13 to 17 are almost impossible (unless you cheat obviously) in my opinion.
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Post by beowuuf on Sept 13, 2015 14:18:23 GMT
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Post by Wise Eagle on Sept 13, 2015 14:29:18 GMT
In book 13 you can evade almost all combats.
For the skardos mountain route, there is only 1 mandatory combat, vs the Dholdarg. And Mogaruith can be completed with as little as 3 combats (vs Acolytes, Exterminus, and the Lancer) with a bit of luck in evading the Degradon.
If you need extra HP you can always take deliverance for the +20HP emergency ability.
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Post by blackhawk on Sept 15, 2015 13:01:10 GMT
The problem in taking deliverance (and Grand Weaponmastery) is that you loose two of the three essential Grand Master Disciplines usefull in book 13 and the rest of books: Grand Huntmastery , Grand Pathsmanship (for avoid full combat with Exterminus) and Assimilance (help to avoid the Degradon). With curing they become more feasible but for the rules should not be used.
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Post by Wise Eagle on Oct 4, 2015 15:59:51 GMT
There is a similar problem in the bonus adventure in lw 21, but much worse.
The rules are you carry over the cs and ep scores, but there is a reset for items, weapons and disciplines. In this case whatever you did in the previous adventures will place you very far off.
Carry over from lw1 to lw5: cs 10-19, ep 20-29 Carry over from lw6 to lw 12: cs:10-24, ep:20-40 (with no to all lore circles: +5 cs and +11 ep at most). Carry over from lw13 to lw20: cs 25-42, ep: 30-55 (with up to +8 cs and +16 ep for completing all of them.) Carry over all books completed: cs:23-31, ep:47-56 (with lore circles and +8 cs and +16 ep)
Start from scratch: cs 40-49, ep 50-59.
It is difficult to complete the adventure with the stats from the carry overs, but probably doable since (at least with the best case) there is just a few combats in it.
Lone Wolf gets the Sommerswerd (only cs/ep bonus item/weapon), and use of his discplines with half bonuses, but these are regardless of how his stats are determined.
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Post by blackhawk on Oct 6, 2015 13:57:16 GMT
Sounds interesting. Unfortunately the currently Italian version of the LW deluxe miss the bonus adventures (they decide for now to not public them..), have to read that one thought.
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