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Post by Doomy on Jun 6, 2006 18:50:44 GMT
And then there were two! One in each hemisphere! Not exactly enough to inspire anyone to actually develop such a title instead of yet another driving game or FPS, but it's a start.
On the subject of this dead genre, anyone have any clue what the last good title was? I can't think of anything post-Gladius.
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Post by Zipp on Jun 6, 2006 19:48:06 GMT
And then there were two! One in each hemisphere! Not exactly enough to inspire anyone to actually develop such a title instead of yet another driving game or FPS, but it's a start. On the subject of this dead genre, anyone have any clue what the last good title was? I can't think of anything post- Gladius. Is Dragon Quest turn based? I've heard that game is excellent. And it's not a dead genre, it's a classic genre. It's still supported, but people are beginning to want more out of a game. I think the Wii is a step in the right direction. If I have to physically participate in a battle, that's pretty sweet.
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Post by Doomy on Jun 6, 2006 20:16:49 GMT
AFAIK Dragon Quest is more of a party-based RPG in the Final Fantasy mould. Think more along the lines of FF Tactics or Front Mission to get a clearer idea of what I'm on about.
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Post by Runeheart on Jun 7, 2006 12:05:38 GMT
Shining Force had some form of internal initiative which ment that you where never really certain who was next to act (out of approx 15-20 characters on screen), and this isn't a dead genre, it is a classic genre (thank you Zipp...) if it's not known, there was a Shining Force 2, very similar in flavour and the best bit was that your hero could eventually start casting Lighting spells in addition to the boring ( and unused Eggress spell).
Those were the days...
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Post by Doomy on Jun 7, 2006 13:33:40 GMT
And in SF2 your best character was a decidedly goofy-looking phoenix. I think there were also some games on other formats, probably Saturn or Game Gear.
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Post by HuntingWolf on Jun 12, 2006 18:29:17 GMT
DragonQuest VIII has a great combat system. Then again, I agree with Cloe: The Zelda and KH series COMPLETELY AND UTTERLY KILLS EVERYTHING in comparison to their combat techniques.
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Post by Zipp on Jun 14, 2006 17:03:47 GMT
DragonQuest VIII has a great combat system. Then again, I agree with Cloe: The Zelda and KH series COMPLETELY AND UTTERLY KILLS EVERYTHING in comparison to their combat techniques. i want to get Dragon Quest badly. i've heard such good things about it.
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Ikar
Kai Lord
Posts: 56
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Post by Ikar on Feb 1, 2007 12:33:24 GMT
Outspaced, I love you! Do you know Altaris, the person who wrote the Lone Wolf modules ( Test of the Sun and Mysteries in the Night)? I’d like to see Planescape ported to NWN2 (I heard there is some modules going on). By the way, would you happen to still have the demo version of Planescape (that allows you to play in the Mortuary)? I'd like to propose it to people who want to give Planescape a try. Please message if you do. Where did you see that the answer is belief? Good Incarnation’s answer is regrets and this is all that we know. My favourite RPG: - Lone Wolf
- Planescape: Torment
- Transhuman Space
Ikar-tas-Kai, Believer of the Source
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Post by outspaced on Feb 1, 2007 16:59:24 GMT
Um, okay. I have played the NWN mods by Altaris, though he only ever made 2 because he became part of the Premium Modules and got paid for designing stuff instead! It would be nice if someone could remake P:T for NWN/2. I don't own a demo of the game (that I can recall), though. Sorry. As for Belief vs. Regret: Muchos Spoileros for Planescape: Torment: Because it is possible to will yourself out of existence when talking to the Transcendent One. The Sensory Stones also show a previous incarnation debating with a Sensate and causing him to believe that he doesn't exist--so he vanishes! Also, it is possible to call Adahn into existence by causing people to believe he exists. Belief can cause Trias to repent and ask God for forgiveness (but you need a high INT/WIS/CHR to cause him to believe that he can be forgiven).
I think the coders delberately left the question unanswered, but Belief comes up right at the end, and it makes sense to me.
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Post by Zipp on Feb 1, 2007 20:08:08 GMT
I think my favorite video game combat system of all time was FF Tactics. That was a great system. And not the bastardized Tactics Advance for Gameboy Advance. No, I'm talking the original Playstation game. Very much excellence.
Pretty much played like a table top game, like Warhammer.
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Post by HuntingWolf on Feb 1, 2007 21:52:07 GMT
I love several RPG combat systems: Final Fantasy I through VIII, VIIII, IX, X, X-2, XII... Dragon Quest VIII is great, you get to pick which weapon you wanna upgrade after your level is raised. When you raise your weapon's powers, you get certain skills that can sometimes help out, other times, certain ones are crappy... Hm. What else.... Oh, Star Ocean III's system is awesome. You hafta press the X and O button in time to deal major damage, get more EXP once the battle's done. It's a cool game, I just wish they'd made it bigger. Sure, the Directors' Cut came with two CD's, with the game on them, but they should've included like, 3 or 4 CD's. Or they could've went the WarCraft and Diablo 2 way, and made expansions...
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Ikar
Kai Lord
Posts: 56
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Post by Ikar on Feb 2, 2007 20:06:46 GMT
Muchos Spoileros for Planescape: Torment: And I thought I know all of the game! Even know, I can still find some new things. Just one last question: it is possible to do something with the letter you take from the false zombie in the mortuary? I just got 5 XP for giving it to the backer. I don't want to know what to do; I just want to know if there is something to do :-) If, one day, I have time, I will write a French novelization of the game (maybe inspired by the English, or maybe not). Planescape: Torment—What a game!
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Post by Storm Dancer on Mar 30, 2007 18:49:21 GMT
*Sigh*, this thread brings back memories. Somehow I've managed to lose my copy of Torment - my prized possession! I think my Torment knowledge used to be second only to Platter's, but it's faded quickly. I'm immortalised in some of the threads on Platter's site, though (the one outspaced linked to) We had great fun bickering about who Deionarra's 'enemies three' were supposed to be. You'll never guess the designers' intention, though I maintain that the game's final state marks them as Ravel, Trias and TTO. Anyway, just a couple of things to mention: Just one last question: it is possible to do something with the letter you take from the false zombie in the mortuary? You can show the note to Scofflaw Penn (its author) in the Clerk's Ward, but as far as I can remember it doesn't achieve anything - he'll deny all knowledge and teleport you out of his shop if you press the subject. there was a Shining Force 2 There were a whole series of them on the Saturn: Shining the Holy Ark (different - I didn't play it), and Shining Force III parts 1-3. Parts 2 and 3 were never officially translated into English, though there have been various fan projects to do so. But if you have any way to play Saturn games (coughs), you should be making a beeline for Panzer Dragoon Saga, the best RPG (and best game) ever after Planescape, IMO. On the subject of this dead genre, anyone have any clue what the last good title was? I can't think of anything post-Gladius. Did you ever play the Jagged Alliance series? If not, look into that. Aa spectacular TBS. Fallout 1 & 2 are supposedly excellent (haven't played the 1st, but I'll vouch for the 2nd) RPGs with a turn based combat system. Fallout 2 was scripted by the same people as Planescape: Torment. Oh, and Laser Squad Nemesis is a sci-fi play-by-email TBS that still has a popular following - it was made by the guys who made the original XCOM games. Btw, hi outspaced
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Post by Doomy on Mar 31, 2007 12:22:26 GMT
On the subject of this dead genre, anyone have any clue what the last good title was? I can't think of anything post-Gladius. Did you ever play the Jagged Alliance series? If not, look into that. Aa spectacular TBS. Fallout 1 & 2 are supposedly excellent (haven't played the 1st, but I'll vouch for the 2nd) RPGs with a turn based combat system. Fallout 2 was scripted by the same people as Planescape: Torment. Oh, and Laser Squad Nemesis is a sci-fi play-by-email TBS that still has a popular following - it was made by the guys who made the original XCOM games. I have Fallout 1, 2 and Tactics, as well as Brotherhood of Steel on Xbox but we won't talk about that. F2 would be great if it actually worked properly. Tactics should also be great but it takes soooo unbelievably long to play any mission I'm afraid I lost interest early on. Need to take a look at Jagged Alliance and Laser Squad Nemesis.
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Post by blaise on Apr 19, 2007 18:44:58 GMT
I don't know if there are any other MMORPG players here, but Lone Wolf would fit so well in a MMORPG. Magnamund has so much potential. More cities then I can count, several countries, all with their people and story. A lot of different creatures (I stopped counting at 20, while Lord of the ring has... 5?).
You could start as a Kai Lord in Holmgard, or as a Durenor White knight in Hammardal, or a Toran's Guild Wizard, a Dessi Mage, a vakeros, a thief from Mogador, an elite guard from Vassagonia (what was their name again?)... and if the designers want to put a system similar to World of Warcraft, there could be a darkland side. There are fortress (cities) there too where you could start as a drakarrim or a helghast, or a Cener Druid...
And there also is the possibility to constantly add new areas in future expansion with the shadowgate concepts.
I know they gave up this idea 2 years ago but someone else could take back that idea. A MMORPG for Lord of the ring came out recently. If another company (like Blizzard) wants to compete, they can't find better than Magnamund, in my honest opinion.
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