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Post by Dave on Dec 22, 2007 20:36:18 GMT
if you use a torch before the burrowcrawler fight it doesn't consume it as it should I actually haven't seen it written anywhere that it does consume the torch... If the general consensus says that the torch should be consumed, it's a easy fix to make. So, is there an official statement somewhere that I missed? Ah, I thought I had set it up so that wouldn't happen, but perhaps I will simply have to disable the possibility of clicking any buttons at all while the animation is playing. The reason it might crash would involve the way that a certain condition is set up which allows you to click(and start the animation) which can be changed by clicking another button before the animation finishes - which messes up the original condition. Thanks for reporting that. Incidentally, could you mention whether it was a random number anim. or the combat anim. which crashed? Excellent suggestion. It seems that in light of the GM skill, that it shouldn't actually be an option at all... Any one else have thoughts about that? Thanks for the great feedback!
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Post by Dave on Jan 17, 2008 22:35:53 GMT
Hi folks, I'm making progress on Book 3, but have a question: If the player completed book 2, does he have to have been in the town of Ragadorn in order to do so? I'm just wondering, because in section 128 of book 3, it asks if you've ever been to Ragadorn. It would save time looking up which sections count as "visiting Ragadorn" if someone knows offhand whether any successful journey in Book 2 goes through Ragadorn.
Thanks for your help! I hope to have book 3 up and running soon - it's going smoothly so far!
p.s. Oh yes, RE: the post above this - Does anyone have anything to say about whether the torch should or shouldn't be consumed if lit in the Burrowcrawler's tunnel?
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Post by Thomas Wolmer on Jan 17, 2008 22:56:59 GMT
Hi folks, I'm making progress on Book 3, but have a question: If the player completed book 2, does he have to have been in the town of Ragadorn in order to do so? I'm just wondering, because in section 128 of book 3, it asks if you've ever been to Ragadorn. It would save time looking up which sections count as "visiting Ragadorn" if someone knows offhand whether any successful journey in Book 2 goes through Ragadorn. Thanks for your help! I hope to have book 3 up and running soon - it's going smoothly so far! p.s. Oh yes, RE: the post above this - Does anyone have anything to say about whether the torch should or shouldn't be consumed if lit in the Burrowcrawler's tunnel? All successful journeys through Book 2 includes visiting Ragadorn. I always thought that the torch should be consumed...
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Post by brideck on Jan 18, 2008 0:08:26 GMT
This looks really sweet. Much like a VB version of book 1 that I was doing back in college (2000/2001), only way better visually. Unfortunately, when I migrated computers after graduating I never reacquired a copy of Visual Basic so I had to drop it. I still have the project laying around here somewhere, though.
I'll give it a try and see if I have any input to offer.
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Post by Dave on Jan 18, 2008 3:33:06 GMT
All successful journeys through Book 2 includes visiting Ragadorn. I always thought that the torch should be consumed... Thanks for the info. And that's two votes for, and none against. Unless anyone else has opposing views, I'll commit the change for the next version. brideck, I believe you can obtain the Express Edition of Visual Basic for free (either the 2005 or 2008 version). I use the Visual C++ 2005 Express Edition, as it is completely free as well. MS has released many such development tools for free over the last couple of years (C#, VB, VC++, SQL, and who knows what else...)
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Post by longhairyuppiescum on Jan 22, 2008 18:01:53 GMT
Well, I did let the torch stay in my inventory after visiting the burrowcrawler. After all the way through the tunnel seems not too long and why not extinguish it outside and use it another time? (Ok, apart from that there won't be a chance to use it later anyway! )
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Post by Dave on Jan 22, 2008 21:31:40 GMT
I'm 95% ready with book 3, but I've got a question: in section 196, it says that you lose your weapons. Does this apply to special item weapons as well? It quite specifically says at the end of the section "You are now unarmed." However, it doesn't seem right to be able to lose the Sommerswerd... But if you didn't lose it, you really wouldn't be unarmed, would you?
(Or would you? But it doesn't seem right that if Lone Wolf has the Sommerswerd, but no other "real" weapons, that he should incur a -4 CS unarmed penalty. Right now, my program considers you "armed" if you possess either real weapons, or Special Item weapons.)
Opinions, please!
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Post by longhairyuppiescum on Jan 22, 2008 21:49:44 GMT
Well, you would not get to section 196 if you carry the Sommerswerd. I havn't checked to 100% but supposedly the only way to that section is through section 150 where you are told "If you possess the Sommerswerd, turn immediately to 120." which does not lead to 196.
Ed.: Interesting question is what happens if you leave the SW in savekeeping and carry the Magical Speer?! - But it's a sad matter of fact that the Magical Speer is outright ignored after one gets the SW. Technically since weapon-like Special Items are not Weapons one could argue only normal weapons are lost in such instances. I would consider the circumstances i.e. in this case was the weapon-like Special Item used in the previous section or had LW his normal weapon out? If the weapon-like Special Item was not used it may not be lost...
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Post by longhairyuppiescum on Jan 22, 2008 22:15:14 GMT
... (Or would you? But it doesn't seem right that if Lone Wolf has the Sommerswerd, but no other "real" weapons, that he should incur a -4 CS unarmed penalty. Right now, my program considers you "armed" if you possess either real weapons, or Special Item weapons.) ... Ahh.., that one is clear: if you possess a weapon-like Special Item but no ordinary Weapons you do not count as "unarmed". One can use the weapon-like Special Item like a normal Weapon. Your current implementation is alright!
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Post by longhairyuppiescum on Jan 22, 2008 22:30:41 GMT
... Ed.: Interesting question is what happens if you leave the SW in savekeeping and carry the Magical Speer?! - But it's a sad matter of fact that the Magical Speer is outright ignored after one gets the SW. Technically since weapon-like Special Items are not Weapons one could argue only normal weapons are lost in such instances. I would consider the circumstances i.e. in this case was the weapon-like Special Item used in the previous section or had LW his normal weapon out? If the weapon-like Special Item was not used it may not be lost... OK, that one is purely academic since you can't leave thingys in safekeeping prior to book five! - But I would be surprised if similar holes would be missing in later books. Hey, quite freaky that I'm discussing with meself! ;D
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Post by Dave on Jan 23, 2008 0:49:09 GMT
Well, you would not get to section 196 if you carry the Sommerswerd. Excellent point. Hadn't bothered to check on that possibility. Thanks for your help!
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Post by Doomy on Jan 23, 2008 12:08:02 GMT
Hey, quite freaky that I'm discussing with meself! ;D I know the forum can be kinda quiet sometimes, but that's a new low. At least you didn't start flaming yourself. ;D
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Post by longhairyuppiescum on Jan 23, 2008 16:20:03 GMT
... At least you didn't start flaming yourself. ;D lol - let's see what comes next..
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Post by alderaine on Feb 11, 2008 15:10:52 GMT
Hi Guys I've been volunteered to co-ordinate any Project Aon-related software, most specifically to field questions to the head guru when needed (since he does not spend a lot of time in the forums) I can be reached at james.durrant@projectaon.org; although I should shortly being added as a moderator so will be looking in more often I have been working on a book reader of my own - in some ways very similar, in others different - and will put up an install when I'm happy with it. A few things relevant to this game - 1/ It would be helpful to host the latest build on the Project Aon website. I can arrange an account for this. Since this version does not actually INCLUDE the books, this is not mandatory - but it does help keep things together. 2/ I tried a couple of months ago to get this running, but couldn't - is there a later build? 3/ I vote the torch is consumed (it is the decision I went with in mine too) - since it is not needed later anyway! 4/ Do you count the tinder as a separate backback item? 5/ I'm pretty sure you are allowed to leave things in storage from book 1 onwards according to the newsletters, but again I can follow up on this if you like 6/ I'm wondering if there is any synergy between our book readers? Mine runs from an online copy (although can be configured to run locally) and uses a CSV to drive the page-specific actions. It may be helpful to co-ordinate if there is any benefit to it.
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Post by Dave on Feb 14, 2008 2:56:30 GMT
I can be reached at james.durrant@projectaon.org; although I should shortly being added as a moderator so will be looking in more often I sent you an email a couple of days ago... maybe it didn't go through, though. I would love this. (That's what my email to you was about.) If you could set up a web account for me, so I could update the files myself, that would be wonderful! There is - it exists on my HDD as yet, but is 99.9% ready to upload. No Microsoft runtime dependencies anymore, either, so hopefully it will be easier to get to run on your system than before. Yeah, it'll be consumed in the next version, and yes I count the tinderbox as a seperate item. (I *think* you might be able to use it at some point in later books... if not, ah well!) Really? I would love to hear the official word on that. I've got it set up to where you can choose this as a gameplay option, but if it should be there in all of the books, then I'll take it out of the gameplay options. Once I get the web account, I'll be happy to post the source code as well. I have a feeling that our projects won't be particularly "synergistic", as you say, mostly because I stink at writing code (as you'll see when you look at it!) The only positive thing is that I have made my code as non-windows specific as possible, so that with very little tweaking from a linux programmer, it ought to work in linux as well as windows. It's beyond my scope to try that right now, but I may give that a stab after I finish the Kai series (books 1-5) Hope to hear back from you soon!
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