|
Post by Honza on Aug 9, 2010 10:54:23 GMT
Minor error. Version 1.5.4, custom rules - custom weapons rules
Book 1, sect 255, when fighting Gourgaz, I think this enemy should be classified as an Animal, so Hermit's Warhammer should add an appropriate bonus (+2CS).
|
|
|
Post by Dave on Aug 17, 2010 5:06:59 GMT
Minor error. Version 1.5.4, custom rules - custom weapons rules Book 1, sect 255, when fighting Gourgaz, I think this enemy should be classified as an Animal, so Hermit's Warhammer should add an appropriate bonus (+2CS). Fixed in the latest version. Thanks, Honza! On Book 2, Chapter 333, it is stated that the harbor thugs have a tatoo on their left wrist, but the picture is a right wrist, so it could be useful to mirror the picture to match the text On Book4, when we are on a wooden bridge and have to take a torch in our backpack, thus losing an item (chapter 22), we can choose to lost the Tinderbox necessary to lit the torch, is it realistic and working as intended ? Nothing very important though, only two quick observations of a new player through his first run (and eagerly waiting for the next books and -who knows ? Maybe one day - the World of Lone Wolf books) about the wrists - good observation! The fan art image has been flipped horizontally in the latest version, so that it appears as a lest wrist. About the backpack/tinderbox loss - also a good observation. I hadn't thought of that scenario. I don't currently have a good way to fix that. It's not realistic or what's intended, but it'll probably have to slide by for now. about World of Lone Wolf - It's been my intention all along to do the Grey Star series after I finish Lone Wolf. So, in about 10 years, then!
|
|
|
Post by Dave on Aug 17, 2010 5:23:58 GMT
Just some minor errors. In Book 4, in sections 94 and 158, where you lose your Backpack, and fail to found a new one (in section 167, or later in section 2) maybe captain D'Val should offer you a new Backpack, along with items he offers you in section 12. Also in book 5, section 27, you should not be able to purchase more than one bottle of each type of elixir, as the herbmistress offer you only three bottles. And also when LW is infected with the Limbdeath, do not apply dualwield bonus (if chosen). All fixed in latest version.
|
|
|
Post by Honza on Aug 18, 2010 8:17:34 GMT
Another minor error: Book 5, sect 162.
When fighting Steamspiders, if you are not infected with Limbdeath, you still cannot use a two-handed weapon, or a Shield (if it is not treated as wielded on arm). Maybe also dual-wield bonus should not apply in this fight.
|
|
|
Post by maalak on Aug 18, 2010 21:03:10 GMT
About the backpack/tinderbox loss - also a good observation. I hadn't thought of that scenario. I don't currently have a good way to fix that. It's not realistic or what's intended, but it'll probably have to slide by for now. Thank you for your response Thinking about it again, I think that I've had a bad interpretation. After a try, I have noticed that we lose the torch the same time as we go to the chapter asking to drop an item, so we can assume that the item is dropped AFTER lightning the torch, so the tinderwood is not useful anymore at the moment we have to make the choice. Thinking this way is not illogical, so the way it works actually is correct and nothing needs to be done after all. So overall, sorry to have bothered you with this
|
|
|
Post by Dave on Aug 18, 2010 22:15:18 GMT
Another minor error: Book 5, sect 162. When fighting Steamspiders, if you are not infected with Limbdeath, you still cannot use a two-handed weapon, or a Shield (if it is not treated as wielded on arm). Maybe also dual-wield bonus should not apply in this fight. Honza, are you aware of any other moments like this later, like in the Magnakai or Grandmaster series, where you are basically forced to fight single handed? I'm wondering whether I should take the time to implement a "forced single handed" check in the combat routines (which I should do if there are more instances like this), or just deal with it on a special 1-time case basis (which is less overall effort, as long as it's just this one combat!) Thinking this way is not illogical, so the way it works actually is correct and nothing needs to be done after all. Oh, that's a relief! I shall not worry about fixing it then. I appreciate your follow-up on that. Thanks!
|
|
|
Post by kamikaze1900666 on Aug 18, 2010 22:58:40 GMT
Book 10 Passage 304 forces one-handed combat. there may be others, but that's all I can think of.
|
|
|
Post by Honza on Aug 19, 2010 7:50:55 GMT
I'm aware only of three: - book 7 section 76 (fighting Lekhor - hanging on its own body)
- book 10 section 304 (fighting Lapillibore - hanging on a rope)
- book 17 sections 67 and 137 (fighting Chaos Horde - climbing up the pit)
And, of course, when Grand Master possess Grand Weaponmastery, and reach Sun Knight rank (6 GM disciplines - book 15 onwards), is able to wield two-handed weapons with full effect, using only one hand.
|
|
|
Post by zut on Aug 19, 2010 12:33:02 GMT
There are also: - book 13 section 295 (fighting Dholdaarg - hanging on a drawbridge)
- book 13 section 86 (fighting Acolytes of Vashna - hanging on a ladder)
You are specifically told to lower you CS and you can't have a Shield in GM series but I just thought I'd point this out, too.
|
|
|
Post by Dave on Aug 19, 2010 16:24:44 GMT
Excellent work, friends! I shall take a look at those sections to see how best to handle this one-handed fighting issue. Shouldn't be too hard (I hope!)
|
|
|
Post by Dave on Aug 23, 2010 21:35:56 GMT
Okay, the one-handed combat code is in place. Man, that was a huge pain in the neck! But, it should work great, and is now as simple when editing books to just say "This one is a single handed combat", and it takes care of the rest internally, including whether you are a GM Sun knight with WM.
And if you are weilding multiple weapons with bonuses, you only get a bonus from one of them. So, if you care which one you really use in that combat, you should take the time to wield the exact one you want (This of course, only applies to dual-wielders.)
Whew!
All reported bugs (including the wierd one where someone got three meals out of a two meal button, which I can't seem to find anywhere, but I remembered it) are now fixed (I think!)
|
|
|
Post by Dave on Aug 24, 2010 20:25:10 GMT
This thread is now locked. I am starting a new Error/Bug reports thread for 1.6.x and up.
|
|