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Post by Dave on Sept 10, 2009 3:42:39 GMT
I don't mind at all - I don't think it would take much programming, to tell the truth, to make multi-campaign awards. In fact, all awards that weren't completed would need to be "reset" upon restarting a campaign. So, only the awards you finish all the way are kept in your profile. If you did half of the requirements in one campaign, and half in another, you shouldn't get the award at all. You should do all of the requirements in one campaign.
These are great ideas. I will definitely implement them. However, I will prepare you that it probably won't be released for a good while yet. I've got a semester before in which I absolutely must put serious work into my dissertation - my financial situation demands it! (In other words, I've gotta stop paying $$$$ tution to do nothing...)
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Post by kamikaze1900666 on Sept 10, 2009 14:01:48 GMT
Been there, though it's been a while- so all's cool.
I'm reworking the wording and adding hints to my current list, so expect another massive PM in a while- a few things didn't add up continuity-wise.
Though there is one thing I wanted to bring up about the normal BtB skill selection. It was mentioned in a few newsletters that, as a treat for the faithful readers, if you complete the 5 books in the Kai series, all 10 Kai disciplines and their advantages carry over into the Magnakai series. Should be little problem, since you're already allotting for stacking cheats, to keep them until their upgrades replace their values, especially if it was one of the ones already chosen.
Main problem I see is the number 10 slot- especially if it happens to be Weaponskill. Most others could easily be remedied with a simple "got all" switch- but with WS having a random value set to it, would there just be a pop-up at passage 400 saying "You now have Weaponskill in X," and have it randomly chosen at the end, or would it be arbitrarily chosen with a footnote at the end of the passage saying "If you completed Books 1-5, are playing with standard discipline selection, and haven't chosen Weaponskill before, you will start Book 6 with Weaponskill in Sword" (though any weapon would work, Sword would seem more like a reward for holding off on that choice all together), or perhaps a "If you completed all 5 books in the Kai series, and have yet to attain Weaponskill, click here to chose your weapon proficiency" then allow the player to chose which would suit their style best (ultimate reward, especially if you're using the custom rules)
Also, concerning the awards system- would you mind coding in an "Initiate" difficulty? This would be pretty much identical to BtB, except stats are 19/29, storage in all books, and shield worn on arm are enabled. This way, awards can be won on any difficulty save for custom (though, you still need to play the harder difficulties for the HoF).
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Post by pi4t on Sept 10, 2009 18:34:33 GMT
Make sure all the awards are completable on one campaign! For example, you couldn't have one that said 'in SOTS, get the oede and don't catch limbdeath'
Maybe have some awards that must be completed on harder (or easier!) levels?
Can you post the awards on the thread please? I'd quite like to try them all outside 7th sense
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Post by Dave on Sept 10, 2009 21:05:57 GMT
Patient, pi4t, patience. Good things come to those who wait. Plus, it would be impossible to make all awards completable in one campaign, since some of the awards are opposites of each other (fight no combats vs. fight lots of combats...) Just start with the ones kamikaze posted in this thread, and if you really need more, we'll talk... kamikaze - an Initiate difficulty seems a little unnecessary to me. Can you explain the reasoning why this would be preferable to By-the-Book? Or why it would be necesssary for the completion of awards... Hmm... actually, now that you mention it, perhaps *only* being able to complete awards according to a certain rule set would be a good idea...
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Post by jellyfish on Sept 11, 2009 1:38:15 GMT
Sounds to me like he wants debug mode. Never die, automatically win all fights, able to choose any section regardless of conditions.
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Post by huanchoo on Sept 11, 2009 3:26:07 GMT
I think it is best for Dave to finish developing Seventh Sense first (or at least until the Magnakai) before implementing all these awards system. I, for one can't wait to continue my journey. Also, if Dave rushes through everything & implements the awards while doing it, I am afraid that there will be a lot of bugs.
So take your time Dave, I will wait for my chance to begin the Lorestone Quest...
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Post by kamikaze1900666 on Sept 11, 2009 11:44:00 GMT
kamikaze - an Initiate difficulty seems a little unnecessary to me. Can you explain the reasoning why this would be preferable to By-the-Book? Or why it would be necesssary for the completion of awards... Hmm... actually, now that you mention it, perhaps *only* being able to complete awards according to a certain rule set would be a good idea... Thats pretty much the only reason- you toggle on the extended combat chart, dual wielding, and all armor gives CS instead of EP, and almost all bosses not only deal no damage, but get AKed with a roll of 3 or more (sometimes no matter what they're AKed). Add to that some of the special battles, like the Marshviper, Kalkoth, and other poisonous creatures, along with the ability to save and repeat RNT chances between life and death, and the awards would be no challenge at all. However, giving people the option to take some of the advantages of the custom rules, especially if they're not as experienced playing the book series, would still pose a challenge as long as it didn't go too far. So the 19/29, shield and storage cheats are reasonable- I'd even say the no SI limit and the 1/2 EP to CS armor cheat would be pushing it, but not so far as to make it a walk in the park. As for the undesired cheats, I thought it might be easier to code in a new difficulty, then set each a value if you haven't already- Custom=0, others get a higher value, then all you need to add at the end is a check like If Difficulty>0 then gosub get award, as opposed to checking for each undesirable cheat. (yeah, I know my coding knowledge is limited, but you get the idea) Make sure all the awards are completable on one campaign! For example, you couldn't have one that said 'in SOTS, get the oede and don't catch limbdeath' Maybe have some awards that must be completed on harder (or easier!) levels? Can you post the awards on the thread please? I'd quite like to try them all outside 7th sense You won't have to restart the book or campaign to get any single award (except possibly for one dealing with the special ending in the Caverns of Kalte- though I might rename it so you get it if you just reach that ending instead) Though, book restarts don't hurt your chances of getting the ones that require you to go through the whole series to get, as long as you hit the right spots on the replay. However, you'd have to restart different books (for a select few restart the entire campaign) to get them all. Dave already said he'd set them up so they're all tied to a profile, so the ones you already got will not go away once you restart. I really like the idea of making a couple difficulty dependent, aside from just completing a series on said difficulty. A couple that come to mind for Hardcore are one for no Healing and one for no Weaponskill and Mind Blast, and for BtB no Sommerswerd past book 2. Of course, this is just my mind working. As for posting all the ones I've come up with, I think it's best not to spoil the challenge of figuring them out with what hints would given for them. Most hints will be pretty straightforward, like "Become a pacifist," "Fly into combat rage," or "Only horse thieves, muggers and boatjackers would want a cess to this distinction," especially when you know which book or series you're dealing with. This is why I've only posted a few- to get the idea out there and refined, plus wet some mouths in the process I'll probably be posting a couple more as time goes on. But, rest assured, they've all been tested (though some need a little luck and/or the right skills, they're all possible) There's no back-door deal giving me a monopoly on the award ideas either- just please be kind and try not to kill Dave with thousands of them (I think I've done enough of that already )
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Post by Dave on Sept 11, 2009 13:30:52 GMT
Good reasoning, kamikaze. I agree - with all of the optional "cheats" it would make it too easy... so, the Magnakai release will introduce a new preset of gameplay rules specific for earning awards. However, we must find a fitting name - "Initiate" only works for when you are a Kai with 5 disciplines!
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Post by kamikaze1900666 on Sept 11, 2009 13:57:58 GMT
LOL- didn't think of that How about something going with the "top of the class" theme, since you start off with the best stats, like Protege'? There's the generic Easy- but there's custom options that make it easier. Hmmm... this is one to be debated...
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Post by pi4t on Sept 11, 2009 15:54:36 GMT
Patient, pi4t, patience. Good things come to those who wait. Just start with the ones kamikaze posted in this thread, and if you really need more, we'll talk... point taken I meant not to make any individual award impossible to achieve, so if 'get the oede and don't catch limbdeath' was one award it would be impossible to get.
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Post by Dave on Sept 11, 2009 18:46:35 GMT
We definitely wouldn't do that. They must be challenging but possible. Kamikaze's are all possible.
as to the name - Protégé is definitely along the right lines. I'm leaning toward something more like "Prodigy", someone with tremendous talent.
from mirriam webster : 1 a : a portentous event : omen b : something extraordinary or inexplicable 2 a : an extraordinary, marvelous, or unusual accomplishment, deed, or event b : a highly talented child or youth
both 2a and 2b seem to apply quite well to the mode of play it would involve.
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Post by pi4t on Sept 11, 2009 20:01:00 GMT
We definitely wouldn't do that. They must be challenging but possible. Kamikaze's are all possible. Just making sure
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Post by kamikaze1900666 on Sept 12, 2009 17:09:54 GMT
Prodigy sounds good to me- kinda slipped my mind that Protégé is a student's role.
Anyways, my main list is sent, along with possible hints and a couple changes.
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Post by kamikaze1900666 on Sept 23, 2009 13:05:07 GMT
Sorry for the double-post- but I was wondering if I should leave this at 4+ passages, or make it 5+ passages. This is extremely brutal, so although reaching most of them is the easy part, surviving them is where it gets tricky:
"Cursed Monk of Talestria"- This title bares with it the bitter memories of barely surviving several terrible twists of fate and losing a friend during your quest for the Lorestone of Ohrido. (complete book 8 having read at least four of the following passages: 156, 269, 336, 71, 290, 315, 187) HINT: Diseases, poisons, mistakes, and ill-luck are the key to attaining this title, just be certain you're equipped with the right disciplines and items in order to survive your brushes with death and misfortune.
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Post by Dave on Sept 23, 2009 16:48:16 GMT
I vote for 5+ - make it real disctinction! That way, we've got a good spread of awards - some fairly easy, some fairly difficult, and some downright hard! Hmm. maybe I should change the title of this thread... it's mostly all about the "campaign awards system."
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