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Post by StarLight on Oct 7, 2004 4:44:04 GMT
Just a few questions. In the description for alchemy, it claims that I will eventually be able to construct my own Kai weapons and Artefacts. When exactly and how does that happen?
When using Kai-Blast/Beam in combat, does the other enemy get a hit in? How exactly does that work?
Does a Quiver take up a special item "inventory" slot?
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Post by Ghost Bear on Oct 7, 2004 6:25:28 GMT
1. You can't. Lone Wolf gains the ability to forge magical weapons when he reaches Supreme Master, but you never get to use this ability in the books.
2. I alwys assumed that the extra attack from these two was in addition to your normal combat round.
3. It sure does.
-GB
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columbob
Kai Lord
Up the Irons!
Posts: 161
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Post by columbob on Oct 7, 2004 12:37:11 GMT
1. You can't. Lone Wolf gains the ability to forge magical weapons when he reaches Supreme Master, but you never get to use this ability in the books. That's not quite true. You get to use the weapons LW created throughout books 21-28.
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Post by StarLight on Oct 7, 2004 14:07:59 GMT
Ah, and I assume that once you Kai blast you cant use kai surge in your normal combat round?
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Post by Ghost Bear on Oct 7, 2004 16:45:33 GMT
That's not quite true. You get to use the weapons LW created throughout books 21-28. Just a few questions. In the description for alchemy, it claims that I will eventually be able to construct my own Kai weapons and Artefacts. When exactly and how does that happen? That was the question as stated. And my answer was quite correct in that you never get to construct your own weapons. When Lone Wolf does it, you aren't playing as Lone Wolf anymore. Although a more complete answer would have included your point as well. And no, you can't use Kai Surge in the same combat round as Kai Ray and Kai Blast
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Post by StarLight on Oct 7, 2004 20:06:03 GMT
So, if you use Kai-blast you suffer a decreased combat ratio of 8 for that combat as well?
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Post by Ghost Bear on Oct 7, 2004 21:03:59 GMT
Yup, assuming you're using Kai Surge that round.
-Ss
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Post by StarLight on Oct 10, 2004 20:50:36 GMT
Ouch, that's painful. But, are you sure about the quiver taking up a slot in your inventory? I know that if you got another quiver, you could hold up to 12 arrows (Book 8) but there was another reference somewhere in I believe the GM series that stated that you only had to record a quiver as a special item if you had more than one.
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Post by outspaced on Oct 11, 2004 8:48:00 GMT
The Equipment section in The Kingdoms of Terror says the following:
The Quiver does therefore count as a Special Item. Though I always found the idea that a Quiver only holds 6 Arrows hard to believe.
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Post by Sarra on Oct 11, 2004 11:01:16 GMT
I always thought the 6 arrow limit was redundent as well. I think Lone Wolf should have an old English, waterproof quiver. You know, the ones they used during the 100 years war. Those can hold 20 arrows, plus there is a drawstring and you can close it up. This way Lone Wolf can roll around, engage in combat, fall from the heavens and not lose his arrows when faced with a dragon-creature of Ruel. You get my drift.
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Post by StarLight on Oct 11, 2004 17:51:20 GMT
And yet, lone wolf manages to drop them all when he falls in Castle Death. And my point about the quiver, is whether or not it can be a special inventory item that doesn't take up a slot. (I've deemed all maps as Special items that do not take up a slot except for the ones you purchase in book 6 I believe.)
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Post by Ofecks on Oct 11, 2004 21:42:23 GMT
When using Kai-Blast/Beam in combat, does the other enemy get a hit in? How exactly does that work? From the actual text: Since the footnotes for Vashna haven't been written yet, I'm going to guess on this: I think the whole round is taken up by a Kai Blast. Meaning, you use it at the start of a round (I guess you roll and double the number to get the damage), lose 4 EP, then that's it, the round's over. The enemy doesn't get an attack.
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Post by StarLight on Oct 11, 2004 21:53:41 GMT
I would love that if it were true, that would make the Deathlord of Ixia soooo much easier.
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Post by Ofecks on Oct 11, 2004 22:02:10 GMT
Right... but only if you roll high (like 6-9). If you roll a zero or a 1 when using it, well that was a waste of 4 EP. But yeah, if your combat ratio is ridiculously low, it would make things a lot easier.
Oh, I bet you can only use it once per combat. Just a hunch.
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Post by Sol on Nov 12, 2004 18:49:44 GMT
Maybe you can re-roll a zero since the minimum damage is 2. Losing 8 CS is pretty horrible, however unless it places you in one of the rows where Lone Wolf has a chance of being auto-killed, it may be worth it. You lose lots of EP, but the enemy has the potential to lose many more than you would normally be able to do.
Also, you would never use this ability unless you were going against a strong opponent anyway. I mean, if I was far superior, I would just go for MY auto-kill rather than worrying about a measly 18 points.
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