Pike
Kai Lord
Posts: 12
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Post by Pike on Sept 4, 2010 21:42:52 GMT
Book 2 section 327 allows you to buy multiple copies of the documents, my (possibly wrong) reading is that there is only one set available for purchase.
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Post by Dave on Sept 4, 2010 22:03:26 GMT
Thanks, Pike. Fixed for next release!
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Post by Dave on Sept 4, 2010 23:26:13 GMT
Thanks, Pike. Fixed for next release! Speaking of which, the next release is out, which addresses all bugs reported so far, plus adds a few new features. see this thread for full details. Once again, please ensure that you are using the latest release before reporting a bug, in case it's been fixed. Enjoy!
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Post by Dave on Sept 5, 2010 6:15:22 GMT
Okay, shields got messed up in 1.6.6. So, I rewrote a bunch of code, and 1.6.7 is now up, which *should* fix the shields. Try that one before reporting Shield bugs. (There may be some, so keep me informed if you find a bug.)
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Post by Honza on Sept 6, 2010 7:46:26 GMT
I was browsing through the png files in seventhsense\data\.. (just out of curiosity) and found award picture custom69. Is it unused on purpose? Maybe it should fit to some award in book 3...
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Post by Dave on Sept 6, 2010 15:46:02 GMT
I was browsing through the png files in seventhsense\data\.. (just out of curiosity) and found award picture custom69. Is it unused on purpose? Maybe it should fit to some award in book 3... I agree, Honza. In fact, it does go to an award in book 3! I just messed up and forgot to specify it in the code. This is fixed for the next release. If there were an Award medal for bughunting, I think it would go to you!
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Post by Honza on Sept 7, 2010 9:48:59 GMT
Another game-flow issue:
In book 6, if you meet Redbeard in Varetta (section 181) and choose to meet his captain (sect 181 -> 256 -> 211), you eventually end in section 17, where you have to pay for a room. But if you have not at least 2 crowns for a night in the dormitory, all options are disabled.
This is AFAIK the only way you could meet the mercenary captain without getting 5+ gold crowns in the tavern (fighting backstabbers, selling equipment or fighting Varetta city watch).
Solution:
In PA discussion and recent errata there is footnote, that the tavern-keeper will accept one Backpack Item or Weapon in lieu of payment for a night in the dormitory, if you have not enough money.
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Post by Dave on Sept 8, 2010 2:34:58 GMT
Another game-flow issue: In book 6, if you meet Redbeard in Varetta (section 181) and choose to meet his captain (sect 181 -> 256 -> 211), you eventually end in section 17, where you have to pay for a room. But if you have not at least 2 crowns for a night in the dormitory, all options are disabled. This is AFAIK the only way you could meet the mercenary captain without getting 5+ gold crowns in the tavern (fighting backstabbers, selling equipment or fighting Varetta city watch). Solution: In PA discussion and recent errata there is footnote, that the tavern-keeper will accept one Backpack Item or Weapon in lieu of payment for a night in the dormitory, if you have not enough money. This solution is now applied in Seventh Sense (for next release) Thanks!
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Post by Honza on Sept 10, 2010 10:55:18 GMT
Just (very small) logical thing: book 2, section 160, you should choose to demonstrate Weaponskill discipline only if you possess the appropriate weapon.
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Post by Dave on Sept 10, 2010 15:36:44 GMT
Just (very small) logical thing: book 2, section 160, you should choose to demonstrate Weaponskill discipline only if you possess the appropriate weapon. And, frankly, only if you *have*a weapon... I once chose this option while unarmed, and it was kind of silly to read the text about using my weapon to impress "Ronan." I'll correct that for the next release.
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Post by Honza on Oct 6, 2010 6:53:13 GMT
Hi, I've just experienced curious thing...
It seems that penalty for not having a weapon is somehow missing...
Version 1.6.7, prodigy campaign
In book 5, when I have no weapon, there isn't penalty -4CS.
When I unequip a weapon in mid-fight, I lose only weaponskill bonus and/or weapon unique bonus (for example: -2CS weaponskill, -1CS Sommerswerd) but not -4CS.
But in book 2 the penalty is OK.
Maybe the program is checking whether I have a weapon at all, even an unequipped one?
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Post by Dave on Oct 6, 2010 21:17:09 GMT
Maybe the program is checking whether I have a weapon at all, even an unequipped one? You've hit it on the nose exactly. Even though you may not have equipped a weapon, per se, LW is not considered unarmed unless one of the following is true: 1) he doesn't have any weapons or weapon-like special items on his person. 2) He has lost the use of one arm, whether by disease or climbing something, and only has two-handed weapons. 3) The section text specfically says so (Got ambushed, so you are unarmed for the first 2 rounds of combat, that sort of thing.) So, the only way to gain your bonuses from weaponskill or from the weapon itself is to actually equip the weapon, so it knows which weapon you are dealing with. (e.g. if you have the Sommerswerd, but want to use Prince Pelathar's Sword instead, you can!)
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Post by kamikaze1900666 on Oct 16, 2010 3:46:13 GMT
After going after the dreaded Helghast of doom a few times yesterday, failing miserably and without starting from scratch, I went to continue my campaign, and the tooltip says I'm still at 1 (one) death in the campaign. Figured it was just keeping track of how many books I died on until I died again in book 4, and it still says I died/restarted only once.
*EDIT* Thinking about it, it might be ok to just leave it as all text, as a "You have (NOT) died/restarted during this campaign." A zero value would leave the word NOT in- a 1 value takes it out, possibly bolding/capitalizing the word HAVE. Though I do like glancing over my statistics when playing games, simple may be better.
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Post by tacitus on Oct 19, 2010 17:28:58 GMT
Another game-flow issue: In book 6, if you meet Redbeard in Varetta (section 181) and choose to meet his captain (sect 181 -> 256 -> 211), you eventually end in section 17, where you have to pay for a room. But if you have not at least 2 crowns for a night in the dormitory, all options are disabled. There is a similar issue in Caverns of Kalte. If you attack the ice demon in section 150 with a weapon (other than the sommerswerd) you are directed to section 18, where you're instructed to "lose your weapon". Now, if you don't actually have a weapon to discard you're stuck in this section permanently since the links remain greyed out. The most sensible fix would probably be to disable the link to section 18 in section 150 if the player does not have a weapon in his inventory; after all, picking an option to attack the ice demon with a weapon other than the sommerswerd doesn't make much sense if you don't actually have such a weapon.
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Post by Dave on Oct 19, 2010 21:19:17 GMT
Incorporated kamikaze's suggestion into next version.
Also, fixed the bug reported by tacitus - thanks!
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