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Post by oldfan on Feb 5, 2014 3:19:18 GMT
This may have been covered before but I couldn't find it using the search engine.
Is re-animating one's character and restarting the same book cheating? It seems to me that things could get rather tedious if one had to start all the way back at book one every time Lonewolf met an untimely end, and creating a new character who starts at the current book would leave Lonewolf vulnerable in both the current and all future books.
Is there a general consensus about this?
I hope you'll vote and post anything that you'd like to add. I haven't played for almost 30 years and this isn't covered in the FAQ.
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Post by outspaced on Feb 5, 2014 9:49:48 GMT
The FAQ is there to cover rules issues. Since we all read the books for fun, how to deal with the character's death falls under the category of "See how you feel at the time!" Mostly, I go back a few sections and restart there, hopefully avoiding the mega-hard opponent or insta-death RNT pick this time...
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Post by saladdays on Feb 5, 2014 18:22:21 GMT
I probably do about the same as outspaced, although it's been quite a while since I played with the paper books. Right now I've been playing using Seventh Sense.
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Post by Snowshadow on Feb 5, 2014 20:04:36 GMT
I tend to keep a record of my Action Chart for the previous book so if I die I restart the Book again with the same skills & equipment I had at the start of the adventure I died in.
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Post by Wise Eagle on Feb 5, 2014 20:15:49 GMT
Usually I would restart the book, or simply play again another day.
When playing there is a significant advantage in having played the book before since you know of the main choices not to take.
The one exception would probably be if character died in book 1 or 2. Re-roll all and try again then.
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Post by oldfan on Feb 5, 2014 21:18:43 GMT
Thank you all for replying so quickly. I'm debating between starting the book over with the same skills & equipment as Snowshadow suggests (the fourth option in my poll) or going back a few steps and ploughing though the rest of the book as outspaced suggests.
At first, the latter seems like cheating, but Wise Eagle's point that restarting the book gives one the advantage of taking a safer route makes me pause.
Either way, is there any price to pay? If I just go back a few sections and take the right path with no consequences, then there is really no risk in playing, is there?
I suppose I could start with 0 EP and build it up one section at a time through healing. Perhaps some skill reduction as well, and possibly the loss of some possessions if the killer would have logically taken them. Another death in the same book might kill off the character and force the loss of everything. ??
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Post by Snowshadow on Feb 5, 2014 21:54:45 GMT
I suppose the comparison is with Computer games - Xbox, PS3/4, etc. when you get the chance to 'save' your progress. It is not thought of as cheating if you restart from your last save point is it? Same with Lone Wolf, only it is up to you where the save point was. Ultimately do what you enjoy, starting from Book 1 can be huge fun and a big payoff reward when you complete the books. Alternatively restart from just before the part where things badly went wrong - especially if the death was a "Random" fluke rather than from poor decision choices.
The key thing is to maintain your fun and enjoyment.
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Post by oldfan on Feb 5, 2014 22:17:56 GMT
Okay, ya' got me with the fluke thing! lol. I'm thinking that if I die as the result of random occurrence that I'll go back a few paces and continue with 0 EP, since blundering into the wrong place can't go without some consequence (think of it as a lost battle) and lose anything that the book says or implies I lost. (E.g., if killed by robbers.) If I die as the result of a poor decision then I'll restart the book with a permanent reduction of 1 in CS, require myself to take a different path and lose any treasures or skills that I picked up through that pass along with anything that I lost when dying. For myself, at least, there can't be any real sense of victory if there isn't any risk of loss.
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Post by Snowshadow on Feb 5, 2014 22:55:22 GMT
Maybe go back and continue with 1EP.
0EP = Dead.
I like the way you think and agree that I don't want to cheat and make it too easy.
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Post by oldfan on Feb 5, 2014 23:01:36 GMT
Maybe go back and continue with 1EP. 0EP = Dead. I like the way you think and agree that I don't want to cheat and make it too easy. 1 EP it is, then. As someone once said, "When you're dead, you're dead a long time." <EDIT> Yes, easy is boring and unfulfilling. If nothing happens when one dies, one might as well just read through the book to enjoy a nice story and not keep score.
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koreth
Kai Lord
The Cener Druids rule all. Accept it.
Posts: 110
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Post by koreth on Feb 6, 2014 3:37:33 GMT
I kinda do what I feel like. It depends on how much time I have. Kinda a luxury to actually play out LW, so I usually just read and make choices. Really cool to use the Android app and be forced to restart...enforcing the rule strictly like that (with ability to put it down and restart again in the app without me forgetting stats) is really cool. Makes losing a combat more real.
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Post by thrainii on Feb 13, 2014 11:42:23 GMT
As LW is a single-player RPG, I am normally not very strict when LW runs into an 'auto-death' chapter. In my opinion, starting all over with book 1 doesn't make sense at all. Do that 3-4 times, and you are really annoyed to run through all the stories you already know by heart *AGAIN*.
I normally choose one of of the following two approaches: If LW dies, and I have a feeling that things weren't running well anyway (missed key items etc.), or I want to test another route through the book, I go back to the beginning of the current book and start with same equipment as previously before. However, if I am almost sure that a second/third run-through would be more or less identical than the failed one, I rather go a few chapters back and try again. As I am keeping track of key chapter numbers, i.e. those where I am really uncertain what to do, I consider these numbers as a kind of 'save game' as you usually do in computer games. Hence, if LW dies, I simply 'load' one of my saves and continue from there.
Best wishes,
ThrainII
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kai
Kai Lord
Posts: 59
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Post by kai on Mar 23, 2019 17:22:16 GMT
I usually save and restore or restart the book
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Post by oldfan on May 6, 2019 21:15:43 GMT
Thanks Koreth, Thrainii and Kai for your input.
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Post by Ofecks on May 7, 2019 1:32:04 GMT
I extensively used the Seventh Sense program over the course of it's 10-year development, and like other mechanics, I tend to take the programmer's interpretation of the rules as canon. Looks like I voted on this poll years ago but never posted to explain.
In Seventh Sense, if you die, you get the following options: - Restart this book from section 1 (meaning current book set-up stays the same) - Restart this book and re-do pre-book setup - Restart this book from scratch (ie, a new character fresh-start) - Restart any book from scratch (ie, a new character fresh-start)
Basically you get "save points" at The Game Rules and section 1 of each book. You can also choose to restart (with any of these options) at any time. That makes re-attempts for earning achievements easier. There are no save points at all during the adventure, other than a save-and-quit functionality (like in Diablo or Dragon Quest portables), unless you activate one of many house rules options, which I've never used.
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