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Post by Zipp on Feb 15, 2005 3:51:36 GMT
Did anyone else think that the Moongoose RPG version doesn't allow you to become enough characters? I like the ones they have and am in no way saying that the work they did wasn't excellent, but I do have to admit to a bit of dissapointment at discovering my options were limited.
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Post by Ghost Bear on Feb 15, 2005 12:28:37 GMT
The thing is, almost every significantly powerful character you meet in the Lone Wolf adventures is afiliated with some organisation or other. As a couple of examples: Gwynian is a Sage of Lyris. Nolrim is a Dwarven Gunner of Bor. Chiban is probably a Brother of the Crystal Star. Roark is a Cener Druid. In fact, the only significant classes that I think are missed for the RPG to be practically complete are all warrior classes, and there's a supplement called Might of Magnamund due out sometime this year that should remedy that. Check this thread out at Tower of the Sun for a bit of insight into other people's opinions. -GB
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Post by Relenoir on Feb 16, 2005 5:04:16 GMT
I'd second Ghost Bear on this one, they have covered quite a bit for a series that hasn't even been available as an RPG for a year yet, and I'm sure they'll be adding plenty more. Hopefully, they won't overdo it like they used to with second edition AD&D.
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