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Post by Relenoir on Apr 3, 2005 1:48:14 GMT
Here's what you do to beat the Chaos Master and still be able to take out the Villains of Sommerlund! 1) Since you can drop a weapon at any time, 'drop' the Sommerswerd just inside the crypt where you find the Ironheart Broadsword (because, you know, it might give you away to the enemy!). 2) Get the Ironheart Broadsword, then make your way to the roof for the Lorestone. 3) Jump on the Chaos Master and whip his butt using the Ironheart Broadsword. 4) Return the Ironheart Broadsword to it's resting place, and pick up the Sommerswerd while you're at it. 5) Use the Sommerswerd against the Villains of Sommerlund, kill off Vonotar, and finish the book! ;D
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Post by Black Cat on Apr 3, 2005 15:03:30 GMT
IMO, that's a good way to twist the rules in our favor!
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Post by snfcn on Apr 3, 2005 15:31:57 GMT
Hmm, I usually drag a lot of Rendalim's Elixir potions all the way from Book 5 & 6 to Torgar and Alether of course.
Also, the CM is at least susceptible to Psi-Surge unlike another villain if I remember correctly.
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Post by Al on May 26, 2005 12:49:15 GMT
you remember correctly, I just finished that book, can someone please tell me the logic behind the Chaos Master? I mean, the first time i was up against him the Combat Ratio was -11! It was only through sheer determination (and the use of psi-surge) that I was able to make it past him... seemed a little outmatched to say the least!
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Post by Smyslov on May 26, 2005 16:18:40 GMT
The logic is simple: he`s a god. Or, at least, a demigod. In fact, I wish it were literally impossible to defeat him one-on-one, and that a great many other factors were involved, like a long, drawn-out encounter with choices to make, assistance from others, and perhaps some luck, AND combat as well. Despite the extreme numbers, it just didn`t feel like it should be. In truth, this is the probably the most powerful opponent Lone Wolf ever faces.
Demigods should definitely be above beating one-on-one by a mortal, even Lone Wolf. This is just my opinion of course, but it just didn`t feel right to me to be capable of defeating such a being in single combat, even taking into account the surprise first strike.
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Post by Zipp on May 26, 2005 17:56:01 GMT
I agree with you. That fight should have been a choice fight, with perhaps some random number rolls, and then a final combat once you've weakened the Lord of Chickens. I mean Chaos. The picture is misleading.
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Post by Laguna Blade on May 26, 2005 19:08:47 GMT
I agree with you. That fight should have been a choice fight, with perhaps some random number rolls, and then a final combat once you've weakened the Lord of Chickens. I mean Chaos. The picture is misleading. Yeah, chicken all the way in the end chickened us due to his high CS. CM didn't make a good chicken (even worse a chick ), compared to Chicky from KFC. Eh, off topic ? I mean, the illustration in the old days usually come out with funny images, making CM the way it is - A Lord of the Chickens - with the chaos effect of course. The same goes with Naar. Both looks funny to me. Zantasz looks more menacing. Unlike monsters in the current games. Take Prince of Persia Warrior Within for instance. The Dahaka looks dreadfull and makes me nervous especially during the scene where it chases the prince. So I guess if the images are drawn using the current technology and new ideas from the animators, we wouldn't know how those characters looks like. ;D Anyway back to the topic: The interesting part is, what happen to the army, or at least Lorkon? Do they even bother fighting alongside LW? Or they just watch the battle while having iced lemon tea and popcorn? Lorkon should regain his strength and help LW. That way at least will halved EP losses. This is somehow has been practically done when LW has his journey with Paido, right?
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Post by Zipp on May 26, 2005 20:08:28 GMT
Or lorkon could've injured the demi-god...
Actually, I always felt that there should be a piece where you have to take command of some of Lorkon's armies and lead a frontal assault against the Chaos Master's forces.
To be honest, I didn't think that the prisoners of time was the best written lone wolf, plot wise.
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Moo
Kai Lord
Mooooooo
Posts: 101
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Post by Moo on Sept 8, 2005 0:31:00 GMT
(Sorry to bump old thread.)
There's an even better way. Drop the Sommerswerd, get the Ironheart Broadsword, get the Sommerswerd again, then attack the Chaos Master dual-weilding style. If you choose to attack him with the Sommerswerd first, Lorkon won't notice that you have his ancestors' broadsword, so you'll get to keep it.
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Post by Al on Sept 8, 2005 8:38:13 GMT
Ahhh!! Please please please please no more of the dual weilding!! If it must be brought up, lets only do it on a thread that explicitly deals with it!! Al
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Post by Dusk Fox on Sept 8, 2005 14:52:28 GMT
I'm with Al. Bloody stupid dual wielding.
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Moo
Kai Lord
Mooooooo
Posts: 101
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Post by Moo on Sept 8, 2005 22:36:56 GMT
Well, it's also a way to keep the ultra-cool Ironheart Broadsword, if you're able to beat the Chaos Master with the Sommerswerd fairly. (I never dual-weild, by the way; the Sommerswerd is good enough for me)
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