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Post by wolfgang on Sept 18, 2005 7:42:12 GMT
Its a bummer, I got so into the whole scope of of Lone Wolf, the battle between Good and Evil, Kai-Ishir against Naar, and was hoping that a climactic battle with Naar might come. I remember in books 19 and 20 when you went to Naar's Plain of Darkness and it was exciting when you confronted him and it was said that he was hanging back in fear that your Sommerswerd may destroy him. I guess the whole Magnamund world seemed really alive after reading so many books.
I wonder how the story of Kai-Ishir Vs. Naar would end? If I was to write a Magnamund story, I think I'd try and do one with a climax, my version of the end of the war. I don't see how I could end it any other way, than Naar being destroyed and then I guess a new age peace or something like that, but then I'd I guess there'd be a lot of form that story could take. Anyhow, I'd like to create an ending to the story to satisfy my desire to see an ending. Dunno, if I'd ever find time, or think of any story idea I'd think were worthy enough to go with Joe's work, but well its a nice ambition to leave sitting around I suppose.
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Post by Black Cat on Sept 18, 2005 18:07:13 GMT
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Post by Zipp on Sept 19, 2005 18:17:23 GMT
I really don't think the war can ever end. I think it's all part of the balance between good and evil. What's a hero without a nemesis? And what is a nemesis without a hero? They truly live in symbiosis.
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Post by Dusk Fox on Sept 20, 2005 1:54:16 GMT
I really don't think the war can ever end. I think it's all part of the balance between good and evil. What's a hero without a nemesis? And what is a nemesis without a hero? They truly live in symbiosis. It's one of those great philosophical questions. What is "good" without "evil" to define it? Without Evil, is Good not simply Neutrality? As I said elsewhere, Lone Wolf left a lot of work unfinished on Magnamund. There's the Shog'aash to deal with, and the remaining Doomstones, and various evil artifacts, and corrupt dictators, and the surviving legacy of evil in places like the Danarg or Naaros. There will always be a need for heroes in Magnamund, because the deeds of the good are fleeting, but evil has a way of lingering about. I honestly think that there is an endless supply of adventures awaiting the willing in Magnamund, and heroes with the right mindset can take them on one by one and still never give finality to the war for Balance. Thank you, ladies and gentlemen. This is my 500th post. I am now five stars into Project Aon, and I plan on keeping it up. You've been a wonderful audience. Thank you for putting up with me, and please remember to tip your server and buy a copy of my album before you hit the door.
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Post by Al on Sept 20, 2005 8:54:27 GMT
What is the old expression, for evil to truimph all it needs is the good to do nothing? something like that 500 eh? you are way ahead of me! Al
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Post by wolfgang on Sept 26, 2005 10:28:03 GMT
So what does that mean? Good has its hands full just keeping evil from winning, let alone being able to beat evil?
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Post by Al on Sept 27, 2005 9:43:40 GMT
It means that evil will triumph when the good cannot be bothered to fight for what is right. that is how I interpret it Al
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Post by outspaced on Sept 27, 2005 9:49:02 GMT
Which doesn't sit right with me since it intimates that Evil is stronger: Good has to battle to defeat Evil, but Evil just keeps coming back after every defeat as strong as before. *shrug*
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Post by Al on Sept 27, 2005 15:31:49 GMT
That is how I interpret it, that it is when the good do nothing that evil wins... evil is apathy. It does not mean that evil is stronger, only that evil when when the good do nothing. You can be as powerful as you want, but if you do not do anything then you cannot win... But this is a wee bit too heady for me near the end of the day! Al
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Post by wolfgang on Sept 28, 2005 4:44:56 GMT
I never understood much about this balance between good and evil. I remember reading other gamebooks where it was talked about. Neutral people like in Dead of Night (Jackson and Livingstone) who observed the fight between good and evil and sometimes aided both sides to try and get a balance of some sort I think. Also The Riddling Reaver from some of Jackson and Livingstones books, (The Riddling Reaver, Slaves of the Abyss and Phantoms of Fear) had a sort of balance observing role aswell.
Yeah but the whole balance idea has been used quite widely I think. What about the idea with the Moonstone and how it couldn't stay on the main land of Magnamund, because it upset the order or balance or whatever term was used. I don't know that its the same as a balance between good and evil. Maybe a similar idea.
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Post by outspaced on Sept 28, 2005 10:29:59 GMT
That is how I interpret it, that it is when the good do nothing that evil wins... evil is apathy. Apathy isn't evil. What if the Drakkarim decided they couldn't be bothered to fight anymore because the Lencians and the Sommlending kept beating them? That would be a force for Good! My thought about that philosopohy is that no matter how much Good fights, nor how complete their victory, Evil always returns at the same power level. In which case, why not let Evil "win"? Good will just keep returning at the same power level if there's a "balance".
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Post by outspaced on Sept 28, 2005 10:37:59 GMT
I never understood much about this balance between good and evil. Nor have I, so you're not alone. He's also the star of the show in the Fighting Fantasy book: The Riddling Reaver. That book was a series of five linked scenarios for the Fighting Fantasy role-playing system, rather than a gamebook. Did the Riddling Reaver appear in Phantoms of Fear? Could you refresh my memory, please, as I seem to be getting a bit forgetful. :-\ I always read Ishir's words in the Of the Coming of Grey Star section of Grey Star the Wizard that the presence of the Shianti with the Moonstone was preventing humans from taking their rightful place on the world of Magnamund.
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Post by wolfgang on Sept 29, 2005 7:32:08 GMT
Rightful place? That sounds odd. Whats their rightful place? I thought I read that the Moonstone, was causing harm, through there being too much abundance in things like births or warm weather or something like that. Its a strange one, the Moonstone took away some of the hardships (or 'evils' I suppose) of nature, but created new hardships didn't it?
In Phantoms of Fear, I think I have this right, you don't acutally meet the Reaver, but you meet some who claim to serve him. They are on that page which has some sort of crossword looking number puzzle as a picture. Check it out and see if I was right.
The Reaver seemed pretty cool in Slave of the Abyss, he gets you away from doomed village (where he says you've so far made a complete pig's ear of things) and gives you a strange gift. The fish shaped bottle, which stores a sense of humor. Pretty wacky sort of guy. Oh yeah hes supposed to be a riddling sort of guy. I was disappointed that he played the role of the Villain in The Riddling Reaver. Oh well.
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Post by Al on Sept 29, 2005 10:24:26 GMT
Rightful place? That sounds odd, and a wee bit scary to boot. Are there no other goodly races in Magnamund (for some reasons Dwarfs seem to come to mind)
Just a thought, Al
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Post by outspaced on Sept 29, 2005 10:57:57 GMT
The "rightful place" of humans would be, as the same section I linked to says, "masters of their [own] fate." Magnamund's main population is . . . humans. Not Dwarves or Ogrons. So the rightful place of humans would be to take the lead in the fight against Evil. Just like the Sommlending did as soon as they arrived in Sommerlund. Before the Shianti exodus, humans had fallen to worshipping the Shianti rather than banding together to combat Evil. They were being spoonfed rather than taking any responsibility or control. And, as Ishir points out, Magnamund was not the Shianti's home world; they were trespassing on humankind's rightful inheritance. I was disappointed that he played the role of the Villain in The Riddling Reaver. Oh well. The authors actually considered him to be the "hero" of that book! Strange, but true. [ Kicked the censored words function real hard. / Thomas ]
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